Sid Meier's Civilization VI

Sid Meier's Civilization VI

GoldenAge - Brave New World
Gold  [developer] 25 Aug, 2020 @ 3:43pm
Difficulty
Since GoldenAge v229
Difficulty
1
2
3
4
5
6
7
8
Non-Food yields per citizen
0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
Combat bonus
0
1
2
3
4
5
6
7
Free strategic resources
0
1
2
3
4
5
6
7
Housing and Amenities (each city)
0
1
2
3
4
5
6
7
Exoplanet expedition progress / turn
0
1
2
3
4
5
6
7
Free diplomatic victory points
0
1
2
3
4
5
6
7

Note: AIs receive non-Food yields per citizen cheating progressively when game enters a new era:

Ancient, Classical, Medieval era: (Diff level-1) * 0.1 non-Food yields
Renaissance, Industrial, Modern era: (Diff level-1) * 0.2 non-Food yields
Atomic, Information era: (Diff level-1) * 0.3 non-Food yields

Non-Food yields = Science/Culture/Gold/Faith/Production

Under Military and Retirement game mode, AIs receive 3% growth rate and 1% food percentage yield bonus per difficulty.

Original difficulties[civilization.fandom.com]
Last edited by Gold; 19 Sep, 2021 @ 12:00pm
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Showing 1-3 of 3 comments
Barakat 4 Oct, 2020 @ 4:20am 
Thanks for this fantastic mod.
I have a problem. I always play with Arabia and i see that other empires and cities have a population very big than me. For example when i arrive to10 others have 25 unless low difficulty
Gold  [developer] 4 Oct, 2020 @ 7:17am 
Originally posted by barakat.developpeur:
Thanks for this fantastic mod.
I have a problem. I always play with Arabia and i see that other empires and cities have a population very big than me. For example when i arrive to10 others have 25 unless low difficulty
That's very common. AI's capital always have higher pop. Please just get used to it.
FyuriusRyage 8 Oct, 2020 @ 1:17pm 
Barakat, GoldenAge plays MUCH different from base Civ6. Base game is production focused, GA is growth (food) focused - big population gives you big production, science, and culture. Use Magnus as your first governor in capital, it's first priority: +100% growth is massive. Focus on food, including farms and housing. Get Aqueducts as soon as possible (+1 food on farms, +30% growth). You should be at least 25 pop at turn 90 in your capital, more if you have an excellent floodplains start (lots of farms). Always focus food and housing in early game.
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Showing 1-3 of 3 comments
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