Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Seams like people just gotten used to very bad quest streamed vr and does not care anymore.
I a and b tested vive wireless and that wireless experience is a whole another experience. It's like being wired up by DisplayPort compared to using quest.
Worth a look: https://store.steampowered.com/news/app/250820?emclan=103582791435040972&emgid=505073176264311092
SteamVR 2.10.2 has now made it to stable. Testing with Steamlink, prediction amount still does not change unless there is a gradual change in frametimes. VD behavior appears to be the same too.
Since they go to the effort is calling it "automatic throttling behavior" I'm going to guess they're referring to the frame-throttling stuff, which appears to only be available when using a native PCVR SteamVR HMD, and not when streaming VR.